WELCOME TO PANIMATION STUDIO
Panimation Studio is a node based editor for Unity3D to create procedural animations.
Panimation Studio is a node-based editor which interpolates so called poses of your model to create various animations which seamlessly blend together. This allows you to create complex procedural animations in only a few minutes, directly in Unity3D, without the need of using a 3D modeling software.
KEY FEATURES
Panimation Studio is a node-based editor which interpolates so called poses of your model to create various animations which seamlessly blend together. This allows you to create complex procedural animations in only a few minutes, directly in Unity3D, without the need of using a 3D modeling software.
KEY FEATURES
- create complex animations without the need of using a 3D modeling software
- no need for motion capturing or cumbersome key frame animation editing - only a few poses are needed to breathe life into your character
- procedural animations let your character dynamically react to the environment
- adjust your poses in real time – while the animation is running – to precisely fine tune your animations
The inspiration for Panimation Studio did come from David Rosen. He used this technique to create the amazing game Overgrowth.
Please have a look at his GDC talk to get some more ideas on what you can achieve by using Panimation Studio: |
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Here you can download the manual:
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